Thursday, March 29, 2018

Far Cry 5 - Liberate Dutch's Island


Dutch's Island is the first real playable area after the cinematic and heavily scripted intro sequence (I think this is officially part of the game intro as well..)

At first you wake up in Dutch's bunker, be sure to customize your character to your liking (remember that you decided on gender earlier already)

Talk to Dutch and he will open up his gun safe for you to get a handgun (1911) and some ammo. Also recommended to pick up a shovel or a pipe club before leaving the bunker.
There are some more things to listen to and read in the bunker but I am unsure if they are really needed if you do not want to.

Once outside, you will be briefed in how to build resistance in the area.
4 ways to build resistance in Far Cry 5
There are 4 ways to do this.

  • Rescue civilians
    • This one is self explanatory. Just find civilians, remove the cultist threat to them and Liberate them. They will thank you.
  • Destroy cult properties.
    • There are 2 shrines on the island, luckily the cultist built in gas tubes into the structures so that they can light them up during the night. Makes them easier to destroy for you. Just shoot at the canisters and take cover. Be vary as both shrines are guarded by 3 cultists.
  • Complete missions.
    • We will go through the missions on the island in a moment
  • Liberate cult outposts
    • There is a cult outpost at the center of the island that needs liberation. Basically you need to neutralize all cultists in the area and you get the outpost for yourself and your resistance friends

Liberate first shrine


To the west of Dutch's bunker lies the first cult shrine. It is guarded by 3 people so use your binoculars to tag them. That way you can keep track of them easier.
Sneak up close as you only have a handgun. Wait for the right moment and just pop them in sequence.

Lookout tower

Directly to the south of the shrine is a lookout tower. To the south of the tower, 2 cultists have taken a civilian. He seems like someone that can be liberated.

Preppers stash


To the south west lies a boat house and a bunker. Read the note on the small pump house next to the bunker to start the side quest Sunken Funds
Enter the boat house by swimming into it from the lake. Start the generator and get the key next to the door before you leave.
Go back to the preppers bunker and start the pump at the small hut.
Open the bunker and use a pipe to smash the wooden wall in there to enter the innermost room. Pick up all the money that lies around and get the composite bow if you are into archery.

Outpost

To the south of the boathouse lies the cult outpost of the island. 
Start by scouting the area from all angles. Mark all the enemies with your binoculars and find the best moment to attack. I went in with the bow as it is silent and the bad guys had trouble locating me directly.

Once they area is secure the outpost will be in your control and you can liberate the guy they were beating behind the main house.


Second shrine

Is located to the west of the outpost. Also guarded by 3 people. 
If you are quick you can neutralize the first 2 without the third noticing as he is further away from the first pair. Same drill as the first shrine. Just destroy it and loot the cultists


Gun for hire

From the shrine, use your binoculars to mark the 2 cultists beating your kidnapped friend to be on the other side of the water (left of the boat house)
Swim over to their side, neutralize the 2 cultists and talk to your new friend to HIRE him.
Dutch will radio in and tell you to secure the Silver Lake Conservation Forest Research Station, evidently it has been overrun with cultists.
Head on north, try to spot the cultists with the binoculars and be sure of your shooting as there is a bunch of them. I failed miserably by not hitting anything with my bow. Had to change back to the 1911 and rely on the gun for hire guy.
Enter the house and release the civilian in there.

The Radio Tower

To reach the radio tower, just follow the road south and west from the outpost. The tower was unguarded as I played this mission. Just climb to the top and reset the tower.
I sure hope that Dutch holds his word that this is the only tower, as I had a flashback to Far Cry 3 where there were too many of them. : )

Congratulations, you have now completed the first area and liberated Dutch's island from the cult.

Exploring, hunting and fishing at Dutch's Island

Before you continue your adventure and leave the island, be sure to check out all the stuff that can be done after the liberation.
Just to the east of the radio tower is a Reaping Truck that can be opened by a lever on the side, there will be ammunition, bullet proof west, nitro, baseball bat and a note that can be read. The area around the trailer is also where deer use to hang out, ready to be caught. Nice extra money income selling the skins to local vendors.

In the south, to the east of the research station, you can rescue a civilian from a cultist to get information about an potential ally called Merle Briggs who has been cornered at a nearby trailer park. Be sure to keep an eye out for the fanatics from Faiths lands that may make it to the island. They are nasty creatures and that may take some force to neutralize.

In the lookout tower, if you talk with the people you will get information that there is an master angler Skylar Kohrs who might need help with catching some special fish.

Also on the east coast of the island, there is a vendor. Most fishermen and hunters in the wild will be able to act as vendors and this is the first one. Here you can sell stuff and buy upgrades.
Be sure to buy a fishing pole when you are there. A lot of fish in the water that can be caught and sold to vendors.


Saturday, March 24, 2018

Tom Clancy's Ghost Recon Wildlands - Scope T5Xi Tactical


No sniper rifle is better then the scope that it has. So lets get the best (at least in my opinion)...


Located in Koani with no guards at all. Just get a helicopter and fly there... Recommend the farm in mid-south Itacua for helicopter. Fly low, there are SAM sites on the path.

Set a waypoint as seen in the following map (the green circle), and head there. You could even land right in the compound. I landed a bit outside to recon but at least for me it was empty. Chose your risk level yourself.





Other Weapons easily reachable when starting out:

Tom Clancy's Ghost Recon Wildlands - Weapon ACR



This time we will get the ACR, my favorite assault rifle in Wildlands. Totally obtainable at a low level, you just have to be careful of what you do when you try to reach the location of the ACR.

Start out by getting a helicopter. If you do not know where, then there is a large farm in mid-south Itacua where there almost always is a helicopter waiting. Just drive there and take off.
Map over farm in mid-south Itacua where you can get a helicopter
Farm in mid-south Itacua where you can get a helicopter
We will be heading to Media Luna, an area famous for its SAM  (surface to air) sites. So we need to keep a low profile in the area.
Start by flying to Agua Verde and the North Western point of the huge lake. You should be able to find the small delta of the river that goes across Media Luna.

Fly low in the ravine, there are some tricky parts when passing under some bridges but just keep a slow and steady pace and you should be OK.


Land at the landing zone marked above (preferably do not crash like I did in the movie), sneak over the the Recon area also marked on the map and use your drone to scout the area. Should be a lot of Unidad troops. At this point I hope you already got the M40A5 sniper rifle from Itacua, otherwise this will get tricky.
After you have marked them all, Sync Shoot the ones in the tower. Followed by the box in the alarm tower.
After that you should be able to snipe and sync shoot the rest, start from the east. They will hunt you if they find a body, and they probably will. But as you are on high ground on the other side of the river, you should be OK. Just keep sniping the troops and then move along the assault path down to the river and cross it from opposite side of the docks.
Just sneaky sneaky up (or run, as you should have sniped all enemies) and get the Weapons Cache. Located close to the bunker at the westernmost side of the base.
And that's how you get the ACR in Ghost Recon Wildlands when starting out the game with a low level character!


Other Weapons easily reachable when starting out:

Friday, March 23, 2018

Tom Clancy's Ghost Recon Wildlands - Weapon M4A1



Time to get a little more punch in the Assault Rifle category, the M4A1, a classic.

The gun itself is located in Flor de Oro, at the Armadillo Hunting Lodge. To get there, we will be flying. If you just completed the M1891 then you already have wings and can just take of with the supply plane and parachute to the landing zone.
You can of course land a helicopter on the same ledge or approach the area by car and climb the hill... parachuting was just a nice effect for the movie : ) .

This time we will run into some resistance for the first time. Do the scouting with your drone and select a target when he wanders out of view from his mates and neutralize it.
There will be reinforcements if you get spotted, I did but managed to complete it with the one revive that I had.

I try not to add any extra skills even if they are available so that it is realistic to get these items when you start out the game.. i.e. when you do not have anything.

And that's how you get the M4A1 in Wildlands.

Other Weapons easily reachable when starting out:

Tom Clancy's Ghost Recon Wildlands - Weapon M1891



Next weapon to get on low level is the M1891 sniper rifle in La Cruz. For this mission it is easier if you get a helicopter. So lets do that first and at the same time get the ATPIAL Laser Sight for SMGs.

 Lets start with the Helicopter, choice is southern Ocoro. See map above (red marker)
Approach the house from North-East and scout the area with your drone. Should be 2 cartel members in front of the church and 3 in the fields behind it.

Sync shoot the ones in front of the house and move in. Kick in the door of the house and get the Accessory Cache with the APTIAL Laser Sight.
Exit the house and clear the remaining 3 Santa Blanca members from the fields with your silenced weapon and lastly steal the helicopter

Fly to the south and land at the point marked on the following map
Scout with drone and mark the enemies. There is a bunch of them so let sync shoot take out the heavy. 

Once the shooting begins, move fast and secure the area and hopefully you will have a plane to steal at the end of this as well.
The M1891 sniper is located at the end of the makeshift runway.
So there. Another sniper acquired. Not one of my favorites as it can equip suppressors, and thus does not suite my play-style that well. But it has stopping power so it could be used to shoot engine blocks of resource convoys.

While you are here, why not steal the plane and get the M4A1 as well?


Other Weapons easily reachable when starting out:

Tom Clancy's Ghost Recon Wildlands - Second Save Slot Weapons Cache Bug

Tom Clancy's Ghost Recon Wildlands - Second Save Slot Weapons Cache Bug

When creating a second character (save slot) in Tom Clancy's Ghost Recon Wildlands there seems to be an annoying bug, at least on Xbox One.
When trying to get Weapons Caches, they do not activate. You will be able to press Y to open Loadout menu but not the actual cache. They do not appear on the minimap or tactical map either.

To solve this, I had to

  1. logout the second save slot, 
  2. switch to the first save slot and load the game. 
  3. and then switch back to the second save slot. 
After that all Weapons Caches work fine on the second save slot.


Thursday, March 22, 2018

Tom Clancy's Ghost Recon Wildlands - Weapon 556xi



Another weapon that can be reached quite easily by a low level operator is the 556xi Assault Rifle located in Western caimanes, just to the east of the M1911 pistol in the previous post.

If you already did the M1911 mission, just steal the helicopter and fly into the 556xi area. If not, you need to find a helicopter as there is a high concrete wall surrounding the area that can't be jumped.

If you approach from the north, there will be no resistance and you should be able to sneak down into the pit and retrieve the 556xi from the Weapons Cache without being spotted. If you want to be sure, take out the snipers in the towers beforehand.



Other Weapons easily reachable when starting out:

Tom Clancy's Ghost Recon Wildlands - Weapon M1911


Getting this nice gun should be no problem either on low levels. Just have to steal a helicopter or prepare for a long trip with a car over the mountains in Ocoro. Should be no problem, just don't stop for enemies and don't drive too close to Unidad patrols.


The actual farm is lightly guarded. This time only by 2 Santa Blanca, but I've seen a third other times.. In the fields so be sure to scout the area with your drone before entering.

Take out the enemies near the helicopter and steal it afterwards and get the 556xi next!



Other Weapons easily reachable when starting out:

Tom Clancy's Ghost Recon Wildlands - Weapon Super Shorty


Last weapon in Itacua is the Super Shorty shotgun that is perfect for close quarters. It has a slow reload but you can quickly fire the 2 shells in the rifle.

It is located at the docks of a Unidad base in the East of Itacua, close to the river.
I found the best entry is to actually enter the area to the west of Itacua called Ocoro. From there move close to the river and scout the area with the drone. There should not be that much activity down at the docks, just one or two Unidad soldiers (I ran into one).
Enter the docks by swimming across the river following the green path on the map. Just sneak up to the roof of the building to find the weapons cache containing the Super Shorty



Other Weapons easily reachable when starting out:

Tom Clancy's Ghost Recon Wildlands - Weapon M40A5



If you want a sniper rifle to start out with, there is one located in Itacua. I Actually started next to it the first play through as it is at Itacua Echo safe house.

It is a nice bolt action rifle with a suppressor from the start. The scope could be a bit better but it does its job.


Other Weapons easily reachable when starting out:

Tom Clancy's Ghost Recon Wildlands - Weapon MG121

Getting the MG121 Light Machine Gun can be accomplished without much effort even before starting the story line.
It is located in southern Itacua in a small Santa Blanca base in the mountains.

As seen on the map above, the best approach is from the high ground above the base. Approach the rocky ledge just above the base and do some scouting with your drone and binoculars.

After you have tagged all Santa Blanca troops in the area (or as many as you feel comfortable with), take out the two snipers in the towers.
Follow the GREEN path down and enter the base near the helipad. Neutralize the patrol there silently and you can loot the weapons cache without disturbance.


Other Weapons easily reachable when starting out:

Wednesday, March 21, 2018

SUPERHOT Part 2


SUPERHOT Part 1
SUPERHOT Part 2


StarCraft - Terran Mission 4 - The Jacobs Installation

Fourth mission in the Terran campaign

More StarCraft:
StarCraft - Terran Tutorial Mission - Boot Camp
StarCraft - Terran Mission 1 - Wasteland
StarCraft - Terran Mission 2 - Backwater Station
StarCraft - Terran Mission 3 - Desperate Alliances
StarCraft - Terran Mission 4 - The Jacobs Installation


Mission goals

  • Retrieve data discs from the Confederate network
  • Raynor must survive
This is a pretty straight forward mission, not much resistance from enemy forces. Just play it cool at keep track of Raynors health.
Easiest is to move all your troops as one unit. Select all, press CTRL+1 and then you can select them all by pressing 1. Place Reynor as 2 and you can easily retreat him from battle if needed.

Sunday, March 18, 2018

StarCraft - Terran Mission 3 - Desperate Alliance


Third mission in the Terran campaign

More StarCraft:
StarCraft - Terran Tutorial Mission - Boot Camp
StarCraft - Terran Mission 1 - Wasteland
StarCraft - Terran Mission 2 - Backwater Station
StarCraft - Terran Mission 3 - Desperate Alliances

Mission goals
  • Survive 30 minutes

Key here is to build up defenses. The factory is in my mind not really needed. Start by building up an economy, the defenses you already have will get you through the first 10 minutes. 
Build supply depots, upgrade your marines guns and range
Build Air Defense! There will be flyers in this mission. And build a couple of more bunkers.

All in all not that hard mission if you only trust your marines.

StarCraft - Terran Mission 2 - Backwater Station


Second mission on the Terran Campaign, not counting the Tutorial.

More StarCraft:
StarCraft - Terran Tutorial Mission - Boot Camp
StarCraft - Terran Mission 1 - Wasteland
StarCraft - Terran Mission 2 - Backwater Station
StarCraft - Terran Mission 3 - Desperate Alliances

Mission goals
  • Eradicate the alien infestation
  • Raynor must survive

Build up marines and a couple of Fire Bats.. explore the right side of the map if you want to kill all Zergs.
After that start upgrading fire power and explore up to the confederate base. Build more marines and then just rush the Zerg base to the upper right. No real resistance just yet.


Saturday, March 17, 2018

StarCraft - Terran Mission 1 - Wasteland


First mission on the Terran Campaign, not counting the Tutorial.

More StarCraft:
StarCraft - Terran Tutorial Mission - Boot Camp
StarCraft - Terran Mission 1 - Wasteland
StarCraft - Terran Mission 2 - Backwater Station
StarCraft - Terran Mission 3 - Desperate Alliances


Mission goals

  • Find Raynor
  • Build a Barracks
  • Train 10 Marines


StarCraft - Terran Tutorial Mission - Boot Camp


Decided to have a nostalgic moment and installed StarCraft the original game from Battle.net client.
Lets see how long I play. This will be more like "Lets play StarCraft" sessions.

More StarCraft:
StarCraft - Terran Tutorial Mission - Boot Camp
StarCraft - Terran Mission 1 - Wasteland
StarCraft - Terran Mission 2 - Backwater Station
StarCraft - Terran Mission 3 - Desperate Alliances


Starting out with the Tutorial mission on the Terran Campaign.

Mission goals:

  • Build 3 Supply Depots
  • Buils a Refinery
  • Gather 100 Vespene Gas

Also, not part of the mission but it is always fun to explore the map and make your marines earn their pay killing off Zerg close to the base.


Until next time: Work to Live, Don’t Live to Work

Friday, March 16, 2018

Tom Clancy's Ghost Recon Wildlands - Bonus Episode - Revenge from beyond the grave - Solo challenge



Part 1

Head to Libertad, and the village of Pa Kollu. Here you will find the house and road that is the background for the challenge screen. See the picture above.
Head out of the village through the cemetery and run up to the lonely house called La Guarida de Tres Brujas (translates to 'The Three Witches' Lair')
Activate the shrine in the house to complete the first part of the Challenge.

Part 2

Next part is to collect 3 tokens from around the region to the north of the house.
The first shrine is located on a small hill in the fields to the north-east of the witch house.

Second shrine is located to the west, on a rocky beach at the lake.


The last shrine is located at the marsh-lake  to the north


Part 3


This part can only be completed at night time (2200 - 0400 game time). Head back to the village of Pa Kollu. Best is to approach from the south-east hills.
  • Take out the heavies located at the blue circles in the map above, with Synch-shots.
  • Take out the rebel located just below the hills on the outskirts of the village, he will try to kill your target and that is not good.
  • Move to the cover. 
  • Equip flashbangs
  • Mark heavies surrounding the target
  • Take out the two last heavies yourself
  • Target will try to flee through the backdoor, so throw a flashbang or two at him. Run up to him and grab him. He will try to shoot you if you do not flashbang him first.
  • Transport him back to the witch hut.
  • Place him in front of the shrine and spill his blood to complete the challenge


Not many days left of this challenge, but I hope this helps someone out there!

Monday, March 12, 2018

Tom Clancy's Ghost Recon Wildlands - BONUS The Jungle Moved


All of a sudden there is a new mission available.. And not an easy mission at all.

This mission took me almost 2 hours to beat, the video is condensed to about 50 minutes. The last complete try took about 12 minutes, when you know what to do and everything works out..
Hopefully this guide can help you a little bit on the way on this mission that makes you feel like Arnold Schwarzenegger!



The Jungle Moved Walkthrough

2 tactics that seem to work.
Grenade launcher addon to your assault rifle and the Desert Tech HTI BDC. 
First time I almost beat it I did a combo of both, started out with Grenade launcher in the beginning and after I ran out of ammunition I changed to the sniper rifle. The only reason I did not beat it was that I was a too slow runner in the end. 10 meters from beating it. When I completed it, I only used the Desert Tech HTI BDC.

OK. So now that we have the gear, lets look at how to play this.
  • First visit the girl on the river bank to start the mission chain. Bring a helicopter and try to not get a radar hit from the SAM launchers in the area.
  • Fly to the 3 different investigation locations and figure out what is going on. If you know your movies, should not be that hard.
  • Fly to the new fourth investigation location. Do not enter the area just yet, land just outside of it.
  • Call for Guns for Hire (hopefully you have maxed it at this point)
  • Fly your drone into the area and find the lowest point and call for Diversion (maxing this helps as well.. the more people you can surround yourself with, the better)
  • Enter the lowest area and find a tree, you will be doing laps around it for the rest of the mission. Keep moving.
  • Change to Heat Vision. At least I thought it was easier to identify the predator this way. Also easier to spot the void when he is cloaked and running around.
  • Now the mission should have changed to 'Kill the predator'
  • Keep lapping the tree and whenever you see the predator or see the laser beam, take a shot with the sniper or grenade launcher. Head-shots preferably.
  • The predator has a lot of health or armor so this will take a while, whenever he locks on you, move behind the tree and take move a few meters from it to not be hit by the explosion.
  • When the predator goes down, move closer to make sure that he is dead.
  • Just run past him and continue the closest way out from the yellow area or you will die by the self destruct sequence

There, now you have your very own Predator Mask to wear if you want to.

I played this mission on Tier 38, it may play out differently on other levels. The rebel soldiers helped with shooting at the predator and the predator took shots at the rebels and my team. This might be different on other levels. 

All in all, a very fun mission. Hopefully not the last one that is a little different.

Hope this helps someone out there!

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